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AbstractImage --+ | Texture --+ | TextureRegion
__init__(self, x, y, z, width, height, owner) | |
ImageData |
get_image_data(self)
Get the image data of this texture.
|
AbstractImage |
get_region(self,
x,
y,
width,
height)
Retrieve a rectangular region of this image.
|
blit_into(self,
source,
x,
y,
z)
Draw
source on this image. |
|
__del__(self) | |
__repr__(self) (Inherited from pyglet.image.AbstractImage) | |
blit(self,
x,
y,
z=0,
width=None,
height=None)
Draw this image to the active framebuffers.
(Inherited from pyglet.image.Texture)
|
|
blit_to_texture(self,
target,
level,
x,
y,
z=0)
Draw this image on the currently bound texture at
(Inherited from pyglet.image.AbstractImage)
target . |
|
Texture |
create(cls,
width,
height,
internalformat=6408,
rectangle=False,
force_rectangle=False)
Create an empty Texture.
(Inherited from pyglet.image.Texture)
|
Texture |
create_for_size(cls,
target,
min_width,
min_height,
internalformat=None)
Create a Texture with dimensions at least min_width, min_height.
(Inherited from pyglet.image.Texture)
|
delete(self)
Delete the texture from video memory.
(Inherited from pyglet.image.Texture)
|
|
Texture |
get_mipmapped_texture(self)
Retrieve a Texture instance with all mipmap levels filled in.
(Inherited from pyglet.image.AbstractImage)
|
Texture |
get_texture(self,
rectangle=False,
force_rectangle=False)
A Texture view of this image.
(Inherited from pyglet.image.Texture)
|
TextureRegion |
get_transform(self,
flip_x=False,
flip_y=False,
rotate=0)
Create a copy of this image applying a simple transformation.
(Inherited from pyglet.image.Texture)
|
save(self,
filename=None,
file=None,
encoder=None)
Save this image to a file.
(Inherited from pyglet.image.AbstractImage)
|
ImageData |
image_data
An ImageData view of this texture.
(Inherited from pyglet.image.Texture)
|
Texture |
mipmapped_texture
A Texture view of this image.
(Inherited from pyglet.image.AbstractImage)
|
Texture |
texture
Get a Texture view of this image.
(Inherited from pyglet.image.AbstractImage)
|
int |
anchor_x = 0
X coordinate of anchor, relative to left edge of image data
(Inherited from pyglet.image.AbstractImage)
|
int |
anchor_y = 0
Y coordinate of anchor, relative to bottom edge of image data
(Inherited from pyglet.image.AbstractImage)
|
int |
height
Height of image
(Inherited from pyglet.image.AbstractImage)
|
int |
level = 0
The mipmap level of this texture.
(Inherited from pyglet.image.Texture)
|
class (subclass of TextureRegion) |
region_class
Class to use when constructing regions of this texture.
(Inherited from pyglet.image.Texture)
|
int |
target
The GL texture target (e.g., GL_TEXTURE_2D).
(Inherited from pyglet.image.Texture)
|
tuple |
tex_coords =
12-tuple of float, named (u1, v1, r1, u2, v2, r2, ...).
(Inherited from pyglet.image.Texture)
|
int |
width
Width of image
(Inherited from pyglet.image.AbstractImage)
|
images = 1
(Inherited from pyglet.image.Texture)
|
|
tex_coords_order =
(Inherited from pyglet.image.Texture)
|
|
x = 0
(Inherited from pyglet.image.Texture)
|
|
y = 0
(Inherited from pyglet.image.Texture)
|
|
z = 0
(Inherited from pyglet.image.Texture)
|
Get the image data of this texture.
Changes to the returned instance will not be reflected in this texture.
Since: pyglet 1.1
Draw source
on this image.
source
will be copied into this image such that its anchor point
is aligned with the x and y parameters. If this image is a 3D
texture, the z coordinate gives the image slice to copy into.
Note that if source
is larger than this image (or the positioning
would cause the copy to go out of bounds) then you must pass a
region of source
to this method, typically using get_region().
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Generated by Epydoc 3.0beta1 on Thu Dec 31 17:58:19 2009 | http://epydoc.sourceforge.net |